Rise of the Spirit Hunter - Book 2: World Hunter War: A LitRPG Dungeon Awakening Adventure (Spirit Hunter Saga)
About
Gate Seven is sealed. Eight hunters have been brought back from the void.
Lucien Black is the world’s first S-rank hunter in over a decade—and the first Spirit Hunter in living memory.
He thought the hardest part was over.
He was wrong.
Across five continents, veteran hunters are vanishing from inside standard formation gates—and coming back changed. Hollow. Obedient. Armed with void energy that no standard technique can touch.
The Void Monarchs, denied at Gate Seven, have a new strategy: they don’t need to break through the Ancient Gate network. They just need to break the hunters who guard it.
As powerful organizations turn on each other, corrupted champions tear through the world’s defenses, and ancient gates begin opening in sequence across the globe, Lucien must do what no hunter has ever been asked to do—fight the most powerful warriors alive while racing to seal six more Ancient Gates before the world burns.
Some battles can’t be won with strength alone.
Some enemies were once your allies.
And some costs can’t be calculated until after you’ve paid them.